|
@@ -37,7 +37,7 @@ while running:
|
|
|
if keys[pygame.K_a]:
|
|
if keys[pygame.K_a]:
|
|
|
player.image = pygame.transform.rotate(player.image, 90)
|
|
player.image = pygame.transform.rotate(player.image, 90)
|
|
|
if keys[pygame.K_d]:
|
|
if keys[pygame.K_d]:
|
|
|
- obrazek = pygame.transform.rotate(player.image, 270)
|
|
|
|
|
|
|
+ player.image = pygame.transform.rotate(player.image, 270)
|
|
|
if keys[pygame.K_SPACE]:
|
|
if keys[pygame.K_SPACE]:
|
|
|
player.image = pygame.image.load("raketa.png").convert_alpha()
|
|
player.image = pygame.image.load("raketa.png").convert_alpha()
|
|
|
|
|
|